| Campaign |
|---|
| AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
| Era |
| AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
| Language |
| C |
Aptly named, the Rigid are a near unbreakable foe. They often form fall-back positions behind the battle lines. Many a time the Rigid have been sacrificed, delaying the enemy while the main force recovers and regroups behind their unyielding wall of flesh, bone and iron. Their role is hardly a glorious one and usually comes to an end jammed into a choke point against hopeless odds.
Special Notes:Due to their lack of weaponry Rigid can not attack the enemy. When attacked however, they retaliate with heavy strikes with the front of their shields.
| Advances from: | Shieldbearer |
|---|---|
| Advances to: | Stoic |
| Cost: | 32 |
| HP: | 50 |
| Movement: | 4 |
| XP: | 18 |
| Level: | 2 |
| Alignment: | chaotic |
| ID | Khaganate Rigid |
| Abilities: |
![]() | shield bash impact | 7 - 3 melee | defend only |
| Resistances: | |
|---|---|
| blade | 50% |
| pierce | 50% |
| impact | 40% |
| fire | 0% |
| cold | 20% |
| arcane | 0% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 2 | 40% |
| Coastal Reef | - | 100% |
| Deep Water | 99 | 20% |
| Flat | 1 | 40% |
| Forest | 2 | 60% |
| Frozen | 1 | 40% |
| Hills | 2 | 50% |
| Impassable | 99 | 90% |
| Mountains | 3 | 50% |
| Mushroom Grove | 3 | 40% |
| Sand | 2 | 30% |
| Shallow Water | 3 | 20% |
| Swamp | 3 | 30% |
| Unwalkable | 99 | 20% |